xp lv settings
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- =FF=im2good4u
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xp lv settings
i would like more XP settting on how much xp is needed to get a new level
usual its 20 50 90 140 but i would like this costumised
like
b_xplv1 "20 20 20 20 20 20 20"
b_xplv2 "50 50 50 50 50 50 50"
b_xplv3 "90 90 90 90 90 90 90"
b_xplv4 "140 140 140 140 140 140 140"
this way admin can make it harder for a class to get new levels or if it is a 10 map chanpaing the admin can make it harder for all classes
usual its 20 50 90 140 but i would like this costumised
like
b_xplv1 "20 20 20 20 20 20 20"
b_xplv2 "50 50 50 50 50 50 50"
b_xplv3 "90 90 90 90 90 90 90"
b_xplv4 "140 140 140 140 140 140 140"
this way admin can make it harder for a class to get new levels or if it is a 10 map chanpaing the admin can make it harder for all classes
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
Re: xp lv settings
NO lol, only if you can make it easier=FF=im2weak4u wrote:i would like more XP settting on how much xp is needed to get a new level
usual its 20 50 90 140 but i would like this costumised
like
b_xplv1 "20 20 20 20 20 20 20"
b_xplv2 "50 50 50 50 50 50 50"
b_xplv3 "90 90 90 90 90 90 90"
b_xplv4 "140 140 140 140 140 140 140"
this way admin can make it harder for a class to get new levels or if it is a 10 map chanpaing the admin can make it harder for all classes
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
Re: xp lv settings
its not that hard it works jsut like b_defaultskills "0 0 0 0 0 0 0"KyleRTCW wrote:NO lol, only if you can make it easier=FF=im2weak4u wrote:i would like more XP settting on how much xp is needed to get a new level
usual its 20 50 90 140 but i would like this costumised
like
b_xplv1 "20 20 20 20 20 20 20"
b_xplv2 "50 50 50 50 50 50 50"
b_xplv3 "90 90 90 90 90 90 90"
b_xplv4 "140 140 140 140 140 140 140"
this way admin can make it harder for a class to get new levels or if it is a 10 map chanpaing the admin can make it harder for all classes
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>
Re: xp lv settings
yeah, i does see now. that's a nice idea=FF=im2weak4u wrote:its not that hard it works jsut like b_defaultskills "0 0 0 0 0 0 0"KyleRTCW wrote:NO lol, only if you can make it easier=FF=im2weak4u wrote:i would like more XP settting on how much xp is needed to get a new level
usual its 20 50 90 140 but i would like this costumised
like
b_xplv1 "20 20 20 20 20 20 20"
b_xplv2 "50 50 50 50 50 50 50"
b_xplv3 "90 90 90 90 90 90 90"
b_xplv4 "140 140 140 140 140 140 140"
this way admin can make it harder for a class to get new levels or if it is a 10 map chanpaing the admin can make it harder for all classes
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
only i think b_noskillupgrades willl be camo useless caz you disable lv by useing my idea. also whit my idea you can like skip a level if you set the xp of lv 3 the same as 4 lol
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- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
thanx for your english helpgotenks wrote:his idea will make the noskilllevel option useless because you can make a certain level unreachable. You would also beable to skip levels because you could make both lvl3 & lvl4 the same xp requirement
<a href="http://bunnyherolabs.com/adopt/showpet. ... dQ=="><img src="http://petimage.bunnyherolabs.com/adopt ... Q0dQ==.png" width="80" height="100" border="0"></a>