Mod Programming FAQ
Moderators: Forum moderators, developers
Mod Programming FAQ
This really isnt the forum to be asking questions how to write your own mods, or recruiting people for mod development groups.
If you would like to learn how to write mods, here are some good resources. Some are RTCW-specific and some are not. But all are relevant to RTCW modding.
http://quakestyle.telefragged.com/tuts.shtml
http://www.planetquake.com/code3arena/
http://rhinoflatttindustries.net/wolfen ... ogramming/
http://www.quake3world.com/cgi-bin/foru ... &SUBMIT=Go
http://www.forumplanet.com/planetwolfen ... p?fid=4421
If you would like to learn how to write mods, here are some good resources. Some are RTCW-specific and some are not. But all are relevant to RTCW modding.
http://quakestyle.telefragged.com/tuts.shtml
http://www.planetquake.com/code3arena/
http://rhinoflatttindustries.net/wolfen ... ogramming/
http://www.quake3world.com/cgi-bin/foru ... &SUBMIT=Go
http://www.forumplanet.com/planetwolfen ... p?fid=4421
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Just to follow suit...
Three questions, and I know I shouldn't do it here but...
1. "What programming language are the .DLL files writen in?"
2. "How do you open them in a readable format?"
3. "Is that where most of the modding is done?"
again, I am very sorry for posting this here but I am trying to finish a large download and opening and looking at the links you posted would take hours at least...
Thanks for reading.
Ariem
1. "What programming language are the .DLL files writen in?"
2. "How do you open them in a readable format?"
3. "Is that where most of the modding is done?"
again, I am very sorry for posting this here but I am trying to finish a large download and opening and looking at the links you posted would take hours at least...
Thanks for reading.
Ariem
Ariem...im not really sure if these answers are accurate....cuz i never wrote a mod...but here are some guesses.
1. The source is in C, so that would mean the game was written in C
2. If you get the source code you can edit the C files in notepad
3. I would assume thats where all of the modding is done
1. The source is in C, so that would mean the game was written in C
2. If you get the source code you can edit the C files in notepad
3. I would assume thats where all of the modding is done
I am Ph0g, you are not.
Yea, I figured most of it out. Thanks.
Yea, I figured most of it out. Thanks. If fact I am pretty sure you got it right.
°¿°
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- Joined: Tue Jan 28, 2003 1:23 pm
- Location: Southern Oregon
Mod Example
Hello all, I have a mod example that I am working on as a sort-of tutorial for those wanting to learn about RtCW Modding. Do you mind if I post it here in this section? Thought that I would ask first before posting it.
TeufelHund
TeufelHund
What man is, GOD once was. What GOD is, man will become!
http://www.google.com/Waff-L wrote:Please sombody post a link or whatever to were I can learn how ta mod in RtCW
haha that doesn't help if you could even be a little more specific such as what I should type in for the search haha
Occupation: Artist....obbsessed artist....
Interests: Art(Music and Drawing),Guns,Swords,Women,Cars,Video Games, Online Games, FN Weapons
Thanks to Toothpastefordinner.com for the avatar
Interests: Art(Music and Drawing),Guns,Swords,Women,Cars,Video Games, Online Games, FN Weapons
Thanks to Toothpastefordinner.com for the avatar
Re: Mod Programming FAQ
Why don't you just read the first MSG of this topic
bani wrote:This really isnt the forum to be asking questions how to write your own mods, or recruiting people for mod development groups.
If you would like to learn how to write mods, here are some good resources. Some are RTCW-specific and some are not. But all are relevant to RTCW modding.
http://quakestyle.telefragged.com/tuts.shtml
http://www.planetquake.com/code3arena/
http://rhinoflatttindustries.net/wolfen ... ogramming/
http://www.quake3world.com/cgi-bin/foru ... &SUBMIT=Go
http://www.forumplanet.com/planetwolfen ... p?fid=4421
{Zer0}'s House of Torment 67.19.67.118:27960
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
Oops....i thought they were all Quake 3 mod tutorials(I don't really take the time to check the first things because most of the time they're pointless).....which is useful since i have the game.
Danke shane.
Danke shane.
Occupation: Artist....obbsessed artist....
Interests: Art(Music and Drawing),Guns,Swords,Women,Cars,Video Games, Online Games, FN Weapons
Thanks to Toothpastefordinner.com for the avatar
Interests: Art(Music and Drawing),Guns,Swords,Women,Cars,Video Games, Online Games, FN Weapons
Thanks to Toothpastefordinner.com for the avatar
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- Location: US
code architecture
I hope this isn't to high level, but it was the best place I could find to post it and hope for a good answer.
Are there any forums, conversations, links, tutorials, whatever that talk about the code at a system interaction level. More abstract than how do I spawn medics with panzers. Don't get me wrong, I loved that tutorial. This one is more like what i am looking for, except it isn't rtcw or et, and it is too high level for experienced programmers. I would like to walk through more of the codebase than that as well.
If there isn't, can we make one, he he...
Are there any forums, conversations, links, tutorials, whatever that talk about the code at a system interaction level. More abstract than how do I spawn medics with panzers. Don't get me wrong, I loved that tutorial. This one is more like what i am looking for, except it isn't rtcw or et, and it is too high level for experienced programmers. I would like to walk through more of the codebase than that as well.
If there isn't, can we make one, he he...
lol my mod {proud} and copied most of it:
www.newgenerationmod.tk
can someone tell me how to Compile in LINUX ? .so ?
i really cant find it anywhere...
what i did find is this:
http://www.planetquake.com/qdevels/linux/Makefile1.txt
but this is quake, do i just have to change the 'Outfiles' in rtcw files ?
www.newgenerationmod.tk
can someone tell me how to Compile in LINUX ? .so ?
i really cant find it anywhere...
what i did find is this:
http://www.planetquake.com/qdevels/linux/Makefile1.txt
but this is quake, do i just have to change the 'Outfiles' in rtcw files ?