Err...
Since 3.1.0 came out today I have configed my server file 10,000 times now (lies) to get the 3.1.0 client side to download from the server. I had no problesm with 3.01 downloading, but 3.1.0 is no way to d/l it except from etpro.anime.net/download.html - err it crashes everyTIME on server download, as well as FTP/HTTP download.
Err makes it so my clients playing on our server cannot d/l the new mod, nor play on our server defeating the purpose of even owning a server as well as running ETPro on our server.
Err ETMain, is bad, as well as Shrubet. So i'm stuck w/ a new nice mod that no clients can download it from.
I HAVE TRIED EVERY CONFIG POSSIBLE so please dont tell me its clientsearch, or wwwdownload 0 or sv_allowdownload 1 or maxrate or anything... I have all these commands and have used every possible combination including just using the server side.
ET 3.1.0 Server/Client Downloads
Moderators: Forum moderators, developers
If i recall right, then the download crashing thing can only be fixed with a 1.03 fix to the engine... Nothing etpro can do there.pro wrote:err b4 I would compile fixing a "possible prone script" err proners DIE. I would fix the bug that has been CRASHING the client since early 3 series maybe earlier...
Greets
Mark
Get owned at: Gaming@d1p.de (217.172.182.126:27960)
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It's an engine bug.. it happens more or less randomly, and there's nothing we can do about it. Sorry.
Zinx Verituse http://zinx.xmms.org/
This is problem thats been around forever.
ET most always crashes after downloads from http.
It is less prone to crash using ftp,although that presents a huge security risk if you are dloading more than one file. The ftp site and password will be visible on the splash screen when the server disconnects with
the missing paks error.
ET most always crashes after downloads from http.
It is less prone to crash using ftp,although that presents a huge security risk if you are dloading more than one file. The ftp site and password will be visible on the splash screen when the server disconnects with
the missing paks error.
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- Posts: 49
- Joined: Thu Apr 01, 2004 3:53 pm
the way you say that it doesn't seem very likely to ever happen...bani wrote:if id/activision ever give us the rest of the source code, we can fix the client side bugs too.
Our servers now run on 64 bit steroids. Point your ET to:
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem
- Forgotten Ground StopWatch Server with occasional wolfrof 1
- Fraggle Rock ETPub Server - Mix up ET/UT & Duke Nukem