this is great news! I was under the impression that this was something the etpro team was unable to fix. Wow. Once again the ETpro team has far exceeded what i thought was possible for ET. Great job guysbani wrote: <li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
new etpro beta discussion
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Re: Request for league admins: Beta test of next etpro
Re: Request for league admins: Beta test of next etpro
meLonF: Told you so.
Zinx: Smooches.
Zinx: Smooches.
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Re: Request for league admins: Beta test of next etpro
like med/ammo packs that fit on a hill lolbani wrote: <li>..and more...
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Re: Request for league admins: Beta test of next etpro
new headbox code
callvote surrender
builtin spawntimer
private messaging from console/rcon
cg_autoaction/hitsound bug fix
b_simpleitems
cheat and exploit fixes
callvote surrender
builtin spawntimer
private messaging from console/rcon
cg_autoaction/hitsound bug fix
b_simpleitems
cheat and exploit fixes
Re: Request for league admins: Beta test of next etpro
When do details of the hitbox change comeout?bani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.
Re: Request for league admins: Beta test of next etpro
What kind of details?jifster wrote:When do details of the hitbox change comeout?
Zinx Verituse http://zinx.xmms.org/
Re: Request for league admins: Beta test of next etpro
ahhhhhhhhhhhhhh this sounds WONDERFULL. Especially the hitbox fix and the simpleitems. Who needs pretty ammo/medicpacks anywaysbani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.
Good work ppl!
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lol why do we duscuss fuures it was an anoucemt for leuge admins to test it not for us to say wut we think
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me too, at last, after 1 year of developing i can add private messaging for etpro to my etadmin_mod too...ThorN wrote:i'm just happy about:
private messaging from console/rcon
now i can finish my admin bot for it...
All the other features sound pretty good for me too. can't await to test the "fixed" headshot-calculation (what a surprise for me).
greets
Mark
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How about making it even simpler? When you load any league config, it should automatically invite everyone on your team to the fireteam or just put everyone on your team into the fireteam. Either that or just an "invite all" button for fireteams.johann wrote:what about mass invites to fireteam? Please tell me that is one of the "and more" new features! Invite multiple players via tag pattern....
Re: Request for league admins: Beta test of next etpro
hihi yes christa simpleitems rox, me i wait the news hitbox + one news realist fire-rate and i return in ET =)-christa wrote:ahhhhhhhhhhhhhh this sounds WONDERFULL. Especially the hitbox fix and the simpleitems. Who needs pretty ammo/medicpacks anywaysbani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.
Good work ppl!