bani wrote: <li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
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bani wrote: <li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
like med/ammo packs that fit on a hill lolbani wrote: <li>..and more...
When do details of the hitbox change comeout?bani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.
What kind of details?jifster wrote:When do details of the hitbox change comeout?
ahhhhhhhhhhhhhh this sounds WONDERFULL. Especially the hitbox fix and the simpleitems. Who needs pretty ammo/medicpacks anywaysbani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.
me too, at last, after 1 year of developingThorN wrote:i'm just happy about:
private messaging from console/rcon
now i can finish my admin bot for it...
How about making it even simpler? When you load any league config, it should automatically invite everyone on your team to the fireteam or just put everyone on your team into the fireteam. Either that or just an "invite all" button for fireteams.johann wrote:what about mass invites to fireteam? Please tell me that is one of the "and more" new features! Invite multiple players via tag pattern....
hihichrista wrote:ahhhhhhhhhhhhhh this sounds WONDERFULL. Especially the hitbox fix and the simpleitems. Who needs pretty ammo/medicpacks anywaysbani wrote:This is a request for league admins to beta test the next etpro.
A number of big changes have been made which need playtesting, preferably in scrims:
<li>Zinx has made new headbox code which matches the clientside animations by modeling the player animations serverside <- needs heavy testing
<li>callvote surrender
<li>builtin spawntimer
<li>private messaging from console/rcon
<li>cg_autoaction bug preventing antilag/hitsound settings from being transmitted to server
<li>b_simpleitems
<li>cheat and exploit fixes
<li>..and more...
Admins please pm me to get the test release.![]()
Good work ppl!