ET Pro 3.1.12 Public Beta Release
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ET Pro 3.1.12 Public Beta Release
A public beta test of ET Pro 3.1.12 is now released.
This version is for ET 2.60 only!
Download and full information available here
Bug / cheat fixes:
cg_autoaction was broken for screenshots
opentimerinput doesnt get mouse focus
enemy wounded could block team wounded for revive
ref surrender menu callvoted by mistake
cg_teamchatsonly didnt ignore public chats
shuffleteamsxp_norestart was missing from vote menu
fireteam objective icon was misaligned slightly
cl_language could cause garbage translations
inviteall tried to invite players already on a fireteam
etpro unlagged accuracy increased
all weapon rof / overheat are now completely fps independent
b_fallingbugfix 1 no longer ignores fake brushes
fireteam objective icon now obeys b_fireteamAlpha
oasis script fixed (remove end of round delay after destroying both guns)
location names didn't reset color in chats
wounded covops could steal uniforms if close enough
bloodtrail crash/hang fixed
corpses could be "shot" after players tapped out
cg_teamchatsonly incorrectly filtered fireteam chats
Known bugs:
None
This version is for ET 2.60 only!
Download and full information available here
Bug / cheat fixes:
cg_autoaction was broken for screenshots
opentimerinput doesnt get mouse focus
enemy wounded could block team wounded for revive
ref surrender menu callvoted by mistake
cg_teamchatsonly didnt ignore public chats
shuffleteamsxp_norestart was missing from vote menu
fireteam objective icon was misaligned slightly
cl_language could cause garbage translations
inviteall tried to invite players already on a fireteam
etpro unlagged accuracy increased
all weapon rof / overheat are now completely fps independent
b_fallingbugfix 1 no longer ignores fake brushes
fireteam objective icon now obeys b_fireteamAlpha
oasis script fixed (remove end of round delay after destroying both guns)
location names didn't reset color in chats
wounded covops could steal uniforms if close enough
bloodtrail crash/hang fixed
corpses could be "shot" after players tapped out
cg_teamchatsonly incorrectly filtered fireteam chats
Known bugs:
None
Last edited by bani on Wed Apr 27, 2005 6:51 pm, edited 1 time in total.
Very nice!
I have a couple of questions:
Great job as usual, thanks a lot to the ETPro team!
I have a couple of questions:
Does that have a noticeable effect? Could you explain just a bit what was wrong before?etpro unlagged accuracy increased
Does that include the apparently buggy behaviour of the (displayed) spread? I'm referring to this thread. Same question as above, will one notice that change when playing/what happened before fixing it?all weapon rof / overheat are now completely fps independent
Why have you not included those new features (and the others) in this thread? I guess many people will think that it's great to have them.Anti-recoil and centerview scripts defeated
hitsounds are now generated for hitscan weapons only
b_wolfrof x -
0 = ET Standard SMG Rate of fire (default
1 = RTCW Standard SMG Rate of fire
b_shrug x -
0 = Disable /shrug (default)
1 = Enable /shrug
b_distancefalloff x -
0 = Disable distance damage falloff for bullet weapons
1 = Enable distance damage falloff for bullet weapons (default)
Great job as usual, thanks a lot to the ETPro team!
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Wow! Thank you bani and the rest of the ETPro team! There's lot's of great stuff in this version. Excellent fixes and nice new features, too. I really hope the leagues make the move to the 2.60 patch as soon as the next "official" ETPro is released, so we can make use of all this!
Great work as always!
Great work as always!
- HarryHirsch
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- HarryHirsch
- Posts: 92
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- Location: Germany
- Ragnar_40k
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Re: ET Pro 3.1.12 Public Beta Release
That wasn't a bug, that was a feature.bani wrote:Bug / cheat fixes:
enemy wounded could block team wounded for revive
E.g. dancing (and eventually get killed) on downed enemies to prevent enemy medics from reviving them.
The Emperor watch over you.
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Re: ET Pro 3.1.12 Public Beta Release
well im glad this "feature" is fixed because it was very annoyingRagnar_40k wrote:That wasn't a bug, that was a feature.bani wrote:Bug / cheat fixes:
enemy wounded could block team wounded for revive
E.g. dancing (and eventually get killed) on downed enemies to prevent enemy medics from reviving them.
The European Config sux anyways <= my personal opinionKendle wrote:Oh well, if b_wolfrof 1 is ever added to the European Config that's my ET career over.
I decline playing matches with it!
How the * do the take the right to call this config "European" ?
personally i have set b_wolfrof to 1 on poohunter.de:27972 to give it some intensive testing before i will decide wheter i like it or not.
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*) add the F-word here