I only downloaded it to try if it would help, so before I had downloaded and used netlimiter, the problem already occured. I already switched it off.bani wrote: how about disabling/removing netlimiter totally? the et engine has its own rate control and likely netlimiter interferes with it.
The fps drops are clearly connected to the amount of players connected to the server. While a sertain amount of players is on the server, I get a steady drop in fps, it eats away about 10 fps compared to an empthy server. But when 3 or more players get in my sight, the drop is dramatic. Using cg_lagometer 2, it really shows the sudden drop from green to yellow when viewing other players. In an enviroment that has roughly the same elements in it, I can turn 180 degrees and the fps drops from 60 to 30, once the player models appear on my screen. I tried switching down the model graphics (r_lodbias as far as I know), but it had no effect.
Any suggestions?