ET Pro 1.0.0 Released
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- =FF=im2good4u
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i think it already posable caz you can add your own map_default....scriptDyne wrote:So far i like these ideas. Don't know how the corpse thing will be.
Can you stil mae assualt ramp only with dynamite destroyable on Beach.
I've been thinking alot about it and can see no reasopn why not to do it.
and stuff like that are all based on map scripts
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Ok I did some testing on this and it's not working.Badhabit wrote:Bani
1. When a Ref that is logged in with the password votes F1 or F2 will the vote pass or fail immediately or will it keep going until the vote time is over?
If it is immediately I don't think it's working right.
But I will do more testing on this this weekend.
But the /rcon or /sa cancelvote/passvote works great.
Also did you make it so that if a player is kicked by vote/ref/sa/rcon he losses his XP? Or will this be in the next version?
{Zer0}'s House of Torment 67.19.67.118:27960
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
{Zer0}'s RTCW server 67.19.67.119:27960
Now Lets Go Kick Some ASS
And thats an Order.
yes its a bug... passworded semiadmins arent logged in as such... will be fixed in next version.Badhabit wrote:Ok I did some testing on this and it's not working.Badhabit wrote:Bani
1. When a Ref that is logged in with the password votes F1 or F2 will the vote pass or fail immediately or will it keep going until the vote time is over?
If it is immediately I don't think it's working right.
But I will do more testing on this this weekend.
But the /rcon or /sa cancelvote/passvote works great.
Also did you make it so that if a player is kicked by vote/ref/sa/rcon he losses his XP? Or will this be in the next version?
kicked by vote will lose his stats in next version, i can make it so sa/ref also. but i cant intercept rcon kicks
I must say Bani, this mod is great, I have it running on my fueldump server and will shortly add it to my goldrush server. Its already improved the quality of play, and eased admin functions, plus, if you set the shove to 1000, you can have a friggin blast with it, lol!
I'd really be interested in seeing the next version allow for alteration of the xp levels needed to level up as I am thinking about making a 10 map campaign server but dont want everyone to be a 3 star general on the 7th map.
Also, if you don't mind, I am going to put the downloads on my dl site (www.file-nexus.com) and you can mirror to it if you wish.
I'd really be interested in seeing the next version allow for alteration of the xp levels needed to level up as I am thinking about making a 10 map campaign server but dont want everyone to be a 3 star general on the 7th map.
Also, if you don't mind, I am going to put the downloads on my dl site (www.file-nexus.com) and you can mirror to it if you wish.
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
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whoho an other1 that loves my XP idea
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mirrors are always welcomesoyarma wrote:I must say Bani, this mod is great, I have it running on my fueldump server and will shortly add it to my goldrush server. Its already improved the quality of play, and eased admin functions, plus, if you set the shove to 1000, you can have a friggin blast with it, lol!
I'd really be interested in seeing the next version allow for alteration of the xp levels needed to level up as I am thinking about making a 10 map campaign server but dont want everyone to be a 3 star general on the 7th map.
Also, if you don't mind, I am going to put the downloads on my dl site (www.file-nexus.com) and you can mirror to it if you wish.
and skill level customization will be in the next release.
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
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whoho finely 1 of my idea makes it in t real versionbani wrote:and skill level customization will be in the next release.
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- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
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oopsO2.iceman wrote:Don't flatter yourself
There are many other people who have had ideas like that since the very beginning (myself included).. It's great that finally now the source code is released to a few who can make it happen!
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I have the mod up on my file site (www.file-nexus.com). A direct link is: http://www.file-nexus.com/main3.2.php?number=467
Toss me an email when the next version comes out and I'll get it up right away for ya.
Let me know if you want/need any other files mirrored
Toss me an email when the next version comes out and I'll get it up right away for ya.
Let me know if you want/need any other files mirrored