You can download 2.0.7 RC1 here
If there are no serious bugs reported, this will become the official 2.0.7 release.
Changes in 2.0.7
new: b_campaignFile allows admin to specify specific campaign file, to prevent server from referencing every pk3 on the server and forcing players to download every referenced pk3 on the server (0000316)
new: team_maxMines (default 10, 0 = disabled, -1 = unlimited)
new: rifle grenades may be disabled through b_riflegrenades (default 1, enabled) (0000357)
bugfix: luger had greater spread than colt
bugfix: 'players sticking to each other' prediction errors
bugfix: statsaver bugs (client/server crash on stat restore)
bugfix: dynamite exploit (http://www.teamwarfare.com/forums/showt ... lastpage=1)
bugfix: fix bug allowing spectators to crash the server (0000377) no, we arent going to tell you how to do it
bugfix: silent landmines (0000374)
bugfix: non-disarmable landmines (0000384)
bugfix: dead players waiting for revive didnt generate gib events (0000389)
bugfix: player view was snapped after revive invulnerability ended (0000245)
change: obituaries no longer send origin (saves a tiny bit of bandwidth)
change: if invalid campaign starting map is invoked, switch server to stopwatch mode instead of shutting down server
change: cull EV_SHAKE (saves a tiny bit of bandwidth)



<a href="