class selection menu
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class selection menu
etpro includes now a class selection menu similar to the quick voicechats menu
/bind <key> classmenu
or
/classmenu
example:
<img src="http://www.d-e-sign.be/files/etpro/docs ... .jpg"><img src="http://www.d-e-sign.be/files/etpro/docs ... .jpg"><img src="http://www.d-e-sign.be/files/etpro/docs ... lected.jpg">
/bind <key> classmenu
or
/classmenu
example:
<img src="http://www.d-e-sign.be/files/etpro/docs ... .jpg"><img src="http://www.d-e-sign.be/files/etpro/docs ... .jpg"><img src="http://www.d-e-sign.be/files/etpro/docs ... lected.jpg">
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- KingJackaL
- Posts: 666
- Joined: Thu Jan 08, 2004 3:47 pm
- Location: ChCh, NZ
- Contact:
Curious but...
Would it be possible to add the numbers of players per class in those menues?
example:
1. Soldier (2)
2. Medic (3)
3. Engineer (1)
4. Fieldops (0)
5. Covert Ops (2)
Just a thought...
example:
1. Soldier (2)
2. Medic (3)
3. Engineer (1)
4. Fieldops (0)
5. Covert Ops (2)
Just a thought...
- KingJackaL
- Posts: 666
- Joined: Thu Jan 08, 2004 3:47 pm
- Location: ChCh, NZ
- Contact:
- =FF=im2good4u
- Posts: 3821
- Joined: Wed Feb 05, 2003 7:30 am
- Location: The Netherlands, HOLLAND
- Contact:
i think its posable
dunno if its easy
i dunno if its ever used either
dunno if its easy
i dunno if its ever used either
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If you did do this, it would also be nice to do the same thing for the weapon submenu, ie under soldier it would show you how many currently have PF, and how many are allowed. And BTW, it might have some value in comp play. People are forced to adapt their strats in play, and it would be nice to know if your only PF is in use or not before you switch. Communication isn't always what it should be, even in matches...
I don't see any reason not to put in 'nice to have' features like, if a developer wants to put it in, and it doesn't cause problems with anything else or excessive bloat.
I don't see any reason not to put in 'nice to have' features like, if a developer wants to put it in, and it doesn't cause problems with anything else or excessive bloat.
send lawyers, guns and money
i still use the old fashioned method:
ex: team b 1 8 7
...because i want to specify NOT to give me akimbos even if i've earned them. similarly, if i'm soldier i specify to keep a single pistol even if i earn an smg.
i do this because you will never get those rewards in a match so even if i'm on a campaign pub i'd rather stay proficient in the single pistol.
ex: team b 1 8 7
...because i want to specify NOT to give me akimbos even if i've earned them. similarly, if i'm soldier i specify to keep a single pistol even if i earn an smg.
i do this because you will never get those rewards in a match so even if i'm on a campaign pub i'd rather stay proficient in the single pistol.
Please direct all gameplay-changing feature requests here.